package com.toobigtofail
{
	public class GameAction {
		public static const REQUEST_SECTION_NUM:int = 1;
		public static const SEND_SECTION_NUM:int    = 2;
		public static const UPDATE_POSITION:int     = 3;
		public static const UPDATE_ENEMIES:int      = 4;
		public static const ADD_ENEMY:int           = 5;
		public static const SLOW_TIME:int			= 6;
		public static const DIE:int					= 7;
		public static const RESTART:int				= 8;
		public static const MAKE_TINY:int    		= 9;
		public static const MAKE_NORMAL:int			= 10;
		public static const MAKE_PRECISION:int			= 11;
		public static const MAKE_PRECISION_NORMAL:int			= 12;
	}
}